![]() It uses a SQLite database, managed with SQLAlchemy and Alembic. It’s written in Python, and uses PyQt and PyOpenGL for all sorts of graphical goodness, and pyobjc for binding to macOS’ native CoreBluetooth APIs for communicating with smart cubes. bluetooth cubes) for recording the exact moves of a solve in real time.ĬubingB is at a very early stage, and only supports macOS, and only the MoYu Weilong AI for smart cube functionality. It focuses on supporting “smart cubes” (i.e. ![]() CubingB is a timer/analyzer for speedsolving Rubik’s cubes (and related puzzles).
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